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The transfer of a message from a client application to a server-side object is done by so-called message sinks. A sink will basically receive a message from another object, apply its own processing, and delegate any additional work to the next sink in a chain. There are three basic interfaces for message sinks: IMessageSink, IClientChannelSink, and IServerChannelSink. As you can see in the following interface description, IMessageSink defines two methods for processing a message and a property getter for acquiring the reference for the next sink in the chain: public interface IMessageSink { IMessageSink NextSink { get; } IMessageCtrl AsyncProcessMessage(IMessage msg, IMessageSink replySink); IMessage SyncProcessMessage(IMessage msg); } Whenever an IMessageSink receives a message using either SyncProcessMessage() or AsyncProcessMessage(), it may first check whether it can handle this message. If it s able to do so, it will apply its own processing and afterwards pass the message on to the IMessageSink referenced in its NextSink property. At some point in the chain, the message will reach a formatter (which is also an IMessageSink) that will serialize the message to a defined format and pass it on to a secondary chain of IClientChannelSink objects.
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Executing: void javax.swing.JOptionPane.showMessageDialog(Component, Object) Thread[main,5,main]
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Next you need to define an interface that you ll bind your queued messages to. An interface is necessary because you re using a COM-based technology, and all COM objects implement at least one interface. Queuing is, therefore, exposed on an interface-specific level of scope. So your Serviced Component must explicitly implement an interface, which your client will use to bind to and leverage the queued behavior. You ll define an interface containing a single method. Remember that methods on this interface will not be able to return values; therefore, any method used with queuing must be declared as returning void. public interface IQueuable { void executeSQL(string sql); } Now you ll create a Serviced Component that implements this interface: [InterfaceQueuing(Interface = "IQueuable")] public class QCDemo : ServicedComponent, IQueuable { public QCDemo() {} public void executeSQL(string sql) { try { SqlCommand cm = new SqlCommand(sql, new SqlConnection(ConnStr)); cm.Connection.Open(); cm.ExecuteNonQuery(); } finally { cm.Connection.Close(); } } } Notice you have decorated the type with the InterfaceQueuing attribute. With this attribute you re declaring your intent to use the named interface with in a queued manner. This will affect how the component gets configured (see Figure 7-9).
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Notice that WebPartManager first creates a GenericWebPart control, which can then be passed into the AddWebPart method. This is similar to what occurred under the covers when the Label control was turned into a GenericWebPart in the previous chapter. Managing personalization data The WebPartManager also manages the loading and saving of web part personalization data. At the beginning of the page lifecycle the WebPartManager is handed a blob of data from the personalization system, which it then distributes to each of the relevant web parts. At the end of the page lifecycle, the WebPartManager gathers up the personalization data from each of the web part controls, packages that data into a single blob, and hands it back to the Personalization system for saving. This process allows user customizations to persist across browser restarts. Personalization is a very broad topic, so I ll defer further discussion about it until chapter 6, when we can devote an entire chapter to it. Controlling lifecycle events All of the events that occur during the web part page lifecycle are tracked and exposed by the WebPartManager. For example, if you want to receive notifications about when connections are initialized, you will get them from the manager. Likewise, if you want to receive notifications whenever a user is attempting to move a web part between
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You ll rarely need these control mechanisms. Also note that eviction of the second-level cache is nontransactional, that is, the cache region isn t locked during eviction. Hibernate also offers CacheMode options that can be activated for a particular Session. Imagine that you want to insert many objects into the database in one Session. You need to do this in batches, to avoid memory exhaustion every object is added to the first-level cache. However, it s also added to the second-level cache, if enabled for the entity class. A CacheMode controls the interaction of Hibernate with the second-level cache:
@Entity @EntityListeners(Auditor.class) public class SingleEntityListenerEmployee { ... } @Entity @EntityListeners(AnotherListener.class) public class DoubleEntityListenerEmployee extends SingleEntityListenerEmployee { ... }
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